Frame-by-Frame mysteries

I was looking at some of the sheep in the Queue (these are the ones being processed, right? As opposed to post-queue, which aren't processed at all?), looking at the individual frames. I saw most of the images filled in (rendered already), and some that were question marks (being rendered or still need to be rendered)... just like I expected. But several of the frames were totally different, clearly from another sheep. I saw this on edge 2222 and loop 1828 - both based of the the small, white starry flame. [In edge 2222, look in the third oversample.] Some frames, maybe 3 or 4, were completely different from the rest: looking much more like loop 1884. Is this a glitch? I assume so... I wanted to know if people were aware of it, and whether or not it had any effects on the final sheep.

P.S. - Why is the same sheep repeated several times? Is this the temporal oversampling?

right now i am working on the

right now i am working on the server to improve the performance, and i am testing the error detector-corrector by introducing errors.

the 4x repitition is for this error handler, and also it improves the spatial antialiasing a bit.


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